Postingan

Menampilkan postingan dari Agustus, 2018

Menggambar Bintang Dengan OpenGL

Gambar
#include <windows.h> #include <GL/glut.h> void display() {  glClear(GL_COLOR_BUFFER_BIT);     glColor3f(0.0,0.5,1.5);     glLineWidth(5);     glPointSize(10);     glBegin(GL_POLYGON);         glVertex2f(-0.90,-0.15);         glVertex2f(-2.0,0.75);         glVertex2f(-0.5,0.75);         glVertex2f(0.0,2.0);         glVertex2f(0.5,0.75);         glVertex2f(2.0,0.75);         glVertex2f(0.90,-0.15);         glVertex2f(1.40,-1.60);         glVertex2f(0.0,-0.75);         glVertex2f(-1.40,-1.60);  glEnd();     glFlush(); } void myinit() {  glMatrixMode(GL_PROJECTION);  glLoadIdentity();  gluOrtho2D(-2.0,2.0,-2.0,2.0);  glMatrixMode(GL_MODELVIEW);  glClearColor(0.0...