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Menampilkan postingan dari September, 2018

Coding Bus dalam Opengl

Gambar
#include <GL/glut.h> #include <math.h> void display(void) {   glClear(GL_COLOR_BUFFER_BIT);   glBegin(GL_POLYGON);   glColor3f(1.0, 0.0, 0.0);     glVertex2d(-0.9,-0.5);     glVertex2d(0.9,-0.5);     glVertex2d(0.9, 0.5);     glVertex2d(-0.7, 0.5);     glVertex2d(-0.9, 0.2);   glEnd();     glBegin(GL_POLYGON);   glColor3f(1.0, 0.0, 1.0);     glVertex2d(-0.8,-0.4);     glVertex2d(-0.5,-0.4);     glVertex2d(-0.5, 0.4);     glVertex2d(-0.7, 0.4);     glVertex2d(-0.8, 0.2);   glEnd();     glBegin(GL_POLYGON);   glColor3f(0.75, 0.75, 0.75);     glVertex2d(-0.4, 0.0);     glVertex2d(-0.1, 0.0);     glVertex2d(-0.1, 0.4);     glVertex2d(-0.4, 0.4);   glEnd();     glBegin(GL_POLYGON);   glColor3f(0.75, 0.75, 0.75);    ...